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Messages from 90975

Article: 90975
Subject: Re: SDRAM in EDK
From: "Antti Lukats" <antti@openchip.org>
Date: Wed, 26 Oct 2005 16:12:04 +0200
Links: << >>  << T >>  << A >>
"mvetromille" <mvetromille@gmail.com> schrieb im Newsbeitrag
news:b1bb368c3bf24200aae1c08000ca3267@localhost.talkaboutelectronicequipment.com...
> Hello! I instantiated SDRAM memory in an EDK project, but I don't know
what
> I have to do in order to boot from it. I want to store my instructions and
> data into it. Does anyone can help me?
>
> Thank you!
> Melissa
>

SDRAM is VOLATILE memory so you can not boot from it as it does not contain
any data.

you need some nonvolatile memory for booting, so you can copy this data to
the SDRAM and then start execution from SDRAM

antti



Article: 90976
Subject: Re: MAC Architectures
From: Kolja Sulimma <news@sulimma.de>
Date: Wed, 26 Oct 2005 16:21:56 +0200
Links: << >>  << T >>  << A >>
Bevan Weiss schrieb:
> Kolja Sulimma wrote:
> 
>> Bevan Weiss wrote:
>>
>>> Getting single cycle high speed multipliers is a very challenging
>>> prospect, and one which much research is still ongoing.
>>
>> Actually, if you cannot do full custom circuit optimizations
>> (e.g. because you do standard cell design or because you are using
>> LUTs in an FPGA) swapping wires is the only possible structural
>> optimization. All other multiplier transformations can be reduced to
>> swaps.
>>
>> An extremely nice property of swapping wires is, that it can be done
>> after placement. This is such a huge advantage that we were able to beat
>> sophisticated multiplier generators with a simple greedy algorithm when
>> applying it after placement:
>> http://eis.eit.uni-kl.de/eis/research/publications/papers/iccd04.pdf
>>
> 
> I was referring to custom design, not the use of standard cells or
> FPGAs.  It is certainly obvious that if you can't design your cells from
> scratch then you're just arranging the cells that you have available.
What is that supposed to mean?
Even if your standard cell library consists of only a NAND-gate in one
size there are still many degrees of freeedom in circuit design.
For many design problems there are architectures that trade off the
number of cells for power or speed.
Not so for single cycle multipliers. For any practicle multiplier size
the number of 1-bit adders is fixed and there exists a complete set
of transformations to automatically reach all possible setups even after
placement.


> I'm not sure if it can be reduced to swapping wires however, 
I am sure. RTFP. There is a proof in there.

though certainly in FPGAs where the entire logic design is already laid
out and
> the only configuration possible is via routing changes then this is the
> case.
This does not make the problem any easier. Well, mapping for FPGAs is
easier, but that is trivial for multipliers anyway.
For placement it does not really matter a lot what the grid is and
routing actually gets more difficult when you can only use a fixed set
of connections.

Kolja Sulimma



Article: 90977
Subject: Re: Xilinx FIFO Generator: FIFO Length
From: "Nemesis" <nemesis2001@gmx.it>
Date: 26 Oct 2005 07:32:23 -0700
Links: << >>  << T >>  << A >>

Hal Murray wrote:
> >So I'm just asking, is possible to store 16 words in a 16 words deep
> >FIFO? Or "Deep N" means that I can only store N-1 words?
>
> It's possible, but not simple. Keeping track of 0 to 16 words
> in a FIFO requires 17 states.  That won't fit in 4 bits.

OK.
Is this true also for synchronous FIFO?
In this case FIFO Generator announce a depth equal to 16


Article: 90978
Subject: Re: 7.1i on Linux installation saga
From: Jan Panteltje <pNaonStpealmtje@yahoo.com>
Date: Wed, 26 Oct 2005 14:33:52 GMT
Links: << >>  << T >>  << A >>
On a sunny day (Tue, 25 Oct 2005 20:54:32 -0500) it happened "Steven J. Hill"
<sjhill@realitydiluted.com> wrote in <435EE1D8.5080205@realitydiluted.com>:

>Eric Smith wrote:
>> Thirty hour and several hundred dollars later, it's working great.  Details in my
>> blog entry:
>>     http://whats.all.this.brouhaha.com/?p=149
>
>The only thing I did not see you try, which I am going to try next is
>using Wine on my dual Opteron system to see if things will work.
There is a new Wine-0.9 now on www.winehq.com
Have downloaded source, but had no time to play with it yet.

_________________________________________
Usenet Zone Free Binaries Usenet Server
More than 140,000 groups
Unlimited download
http://www.usenetzone.com to open account

Article: 90979
Subject: Re: SDRAM in EDK
From: "mvetromille" <mvetromille@gmail.com>
Date: Wed, 26 Oct 2005 11:25:07 -0400
Links: << >>  << T >>  << A >>
Ok, but how do I do this? I don't know how to manipulate SDRAM. Can you
help me?

Thank you!
Melissa


Article: 90980
Subject: Re: Anyone have experience with Linux in V2Pro?
From: "beeraka@gmail.com" <beeraka@gmail.com>
Date: 26 Oct 2005 08:46:16 -0700
Links: << >>  << T >>  << A >>
I have little bit of experience..let me know what exactly do u need...

--
Parag Beeraka


Article: 90981
Subject: Condition Coverage Using ModelSim
From: "arvi" <aravinth.nathan@gmail.com>
Date: 26 Oct 2005 09:10:20 -0700
Links: << >>  << T >>  << A >>
When I use a function that returns a boolean in a 'If' condition,
ModelSim reports that "Condition Coverage ignoring this condition". Is
it a limitation in ModelSim?


Article: 90982
Subject: state machine with 2 clock's
From: dimon1977@gmail-dot-com.no-spam.invalid (dimon1977)
Date: Wed, 26 Oct 2005 11:16:22 -0500
Links: << >>  << T >>  << A >>
is there possobility to use 2 clock's in the same state machine and
how?
thank's


Article: 90983
Subject: Re: state machine with 2 clock's
From: "Peter Alfke" <peter@xilinx.com>
Date: 26 Oct 2005 09:31:00 -0700
Links: << >>  << T >>  << A >>
If the two frequencies are not synchronously related, this becomes a
very tricky proposition, since you must assume any imaginable phase
relationship between the two clocks.
If one clock is a fraction of the other, and stays synchronous with the
faster frequency, then you have no problem.
Peter Alfke

dimon1977 wrote:
> is there possobility to use 2 clock's in the same state machine and
> how?
> thank's


Article: 90984
Subject: Re: state machine with 2 clock's
From: "John_H" <johnhandwork@mail.com>
Date: Wed, 26 Oct 2005 16:34:01 GMT
Links: << >>  << T >>  << A >>
Gray coding can deliver clockless state machines.

The big question you have to ask yourself is whether the 2 clocks can each 
want to transition the state machine to a different state within a few 
nanoseconds.

Do you want either clock to advance the machine?  Do you want some states to 
transition with one clock and different states with the other clock?

You really have to get straight in your mind what your real needs are before 
you ask us to help you get it straight.


"dimon1977" <dimon1977@gmail-dot-com.no-spam.invalid> wrote in message 
news:CZadnTapwqBLNsLeRVn_vA@giganews.com...
> is there possobility to use 2 clock's in the same state machine and
> how?
> thank's
> 



Article: 90985
Subject: Re: state machine with 2 clock's
From: "Peter Alfke" <peter@xilinx.com>
Date: 26 Oct 2005 10:06:47 -0700
Links: << >>  << T >>  << A >>
Gray coding is great for the glitchless decoding of counters, but it
does not help in the more general case of a state machine (that is not
just a counter). If the code change is more than just an increment or
decrement, then multiple bits are likely to change, and the Gray
decoding advantage is lost.
Peter Alfke


Article: 90986
Subject: Re: state machine with 2 clock's
From: "John_H" <johnhandwork@mail.com>
Date: Wed, 26 Oct 2005 17:51:16 GMT
Links: << >>  << T >>  << A >>
My use of the term "Gray coding" for state machines refers the the general 
form of a number of states with specific coding (not one-hot) with 1 bit 
difference between any two state transitions.  This does put strong 
constraints on the user to develop a scheme with the proper state coding and 
proper number of states to go through a sequence, change only one bit at a 
time, and return to the sequence with the proper state-bit coding.  This was 
not intended to be confused with Gray code counters.


"Peter Alfke" <peter@xilinx.com> wrote in message 
news:1130346407.681232.146020@g49g2000cwa.googlegroups.com...
> Gray coding is great for the glitchless decoding of counters, but it
> does not help in the more general case of a state machine (that is not
> just a counter). If the code change is more than just an increment or
> decrement, then multiple bits are likely to change, and the Gray
> decoding advantage is lost.
> Peter Alfke
> 



Article: 90987
Subject: Re: C source for Spartan-3 with microblaze soft core for RS-232 comm
From: "Marco" <marcotoschi@nospam.it>
Date: Wed, 26 Oct 2005 20:18:24 +0200
Links: << >>  << T >>  << A >>

<james.r.lamb@comcast.net> wrote in message 
news:1129832667.527884.17160@g44g2000cwa.googlegroups.com...
> Has anyone had any luck programming the Spartan-3 Starter board RS-232
> using C?
>
> I am trying to send/receive/monitor all data going over COM1
>
> Thanks
>

You can find some examples into Xilinx site, or you could see into uart 
folder driver.

Marco 



Article: 90988
Subject: Re: state machine with 2 clock's
From: Ray Andraka <ray@andraka.com>
Date: Wed, 26 Oct 2005 15:50:12 -0400
Links: << >>  << T >>  << A >>
Peter Alfke wrote:

>Gray coding is great for the glitchless decoding of counters, but it
>does not help in the more general case of a state machine (that is not
>just a counter). If the code change is more than just an increment or
>decrement, then multiple bits are likely to change, and the Gray
>decoding advantage is lost.
>Peter Alfke
>
>  
>
Peter, state machines can indeed be "Gray coded" but it is not the same 
as a Gray code counter.  A more proper description might be a state 
machine that is designed so that all the state transitions have a 
hamming distance of 1, meaning that only one flip-flop changes state for 
each transition.  Also, each state should only have one single bit 
decision variable in order for it to be reliable. This type of design is 
pretty much required for async (clockless) state machines.  It is fairly 
easy to do for small simple machines, but can get very difficult as the 
number of branches in the machine increase.  It often also requires some 
extra states so that any loops in the state machine can get close 
without any states that have more than one bit changing state.

-- 
--Ray Andraka, P.E.
President, the Andraka Consulting Group, Inc.
401/884-7930     Fax 401/884-7950
email ray@andraka.com  
http://www.andraka.com  

 "They that give up essential liberty to obtain a little 
  temporary safety deserve neither liberty nor safety."
                                          -Benjamin Franklin, 1759



Article: 90989
Subject: Re: SDRAM in EDK
From: Ray Andraka <ray@andraka.com>
Date: Wed, 26 Oct 2005 15:54:56 -0400
Links: << >>  << T >>  << A >>
Antti Lukats wrote:

>"mvetromille" <mvetromille@gmail.com> schrieb im Newsbeitrag
>news:b1bb368c3bf24200aae1c08000ca3267@localhost.talkaboutelectronicequipment.com...
>  
>
>>Hello! I instantiated SDRAM memory in an EDK project, but I don't know
>>    
>>
>what
>  
>
>>I have to do in order to boot from it. I want to store my instructions and
>>data into it. Does anyone can help me?
>>
>>    
>>
>
>  
>
You need to design (or instantiate some one else's) SDRAM controller.  
Working SDRAM is not trivial; it requires a state machine to sequence 
the controls, not only to access the data, but also to refresh the 
memory and even to properly initialize the memory before it can be 
accessed.  You can start by reading the data sheet for the particular 
SDRAM that is on the board.  There may be an SDRAM controller in the IP 
that came with the board, perhaps in one of the example designs.

-- 
--Ray Andraka, P.E.
President, the Andraka Consulting Group, Inc.
401/884-7930     Fax 401/884-7950
email ray@andraka.com  
http://www.andraka.com  

 "They that give up essential liberty to obtain a little 
  temporary safety deserve neither liberty nor safety."
                                          -Benjamin Franklin, 1759



Article: 90990
Subject: Re: state machine with 2 clock's
From: Jim Granville <no.spam@designtools.co.nz>
Date: Thu, 27 Oct 2005 09:12:53 +1300
Links: << >>  << T >>  << A >>
John_H wrote:
> My use of the term "Gray coding" for state machines refers the the general 
> form of a number of states with specific coding (not one-hot) with 1 bit 
> difference between any two state transitions.  This does put strong 
> constraints on the user to develop a scheme with the proper state coding and 
> proper number of states to go through a sequence, change only one bit at a 
> time, and return to the sequence with the proper state-bit coding.  This was 
> not intended to be confused with Gray code counters.
> 
  We have done that, and "strong constraints on the user" is well put!.
You can add dummy/extra states in many designs, to satisfy the One-Delta
need, as many state paths are less time-critical.
  Normally a RESET is considered not needing to meet the One-Delta, tho
you can arrange a dominant IDLE state to have a One-Delta reset.

  For the OPs question, of two clocks, it may be possible to use
a CLK and CLK_EN ?


-jg


Article: 90991
Subject: Re: MAC Architectures
From: Bevan Weiss <kaizen__@NOSPAMhotmail.com>
Date: Thu, 27 Oct 2005 09:54:48 +1300
Links: << >>  << T >>  << A >>
Kolja Sulimma wrote:
> Bevan Weiss schrieb:
>> Kolja Sulimma wrote:
>>
>>> Bevan Weiss wrote:
>>>
>>>> Getting single cycle high speed multipliers is a very challenging
>>>> prospect, and one which much research is still ongoing.
>>> Actually, if you cannot do full custom circuit optimizations
>>> (e.g. because you do standard cell design or because you are using
>>> LUTs in an FPGA) swapping wires is the only possible structural
>>> optimization. All other multiplier transformations can be reduced to
>>> swaps.
>>>
>>> An extremely nice property of swapping wires is, that it can be done
>>> after placement. This is such a huge advantage that we were able to beat
>>> sophisticated multiplier generators with a simple greedy algorithm when
>>> applying it after placement:
>>> http://eis.eit.uni-kl.de/eis/research/publications/papers/iccd04.pdf
>>>
>> I was referring to custom design, not the use of standard cells or
>> FPGAs.  It is certainly obvious that if you can't design your cells from
>> scratch then you're just arranging the cells that you have available.
 >
> What is that supposed to mean?
> Even if your standard cell library consists of only a NAND-gate in one
> size there are still many degrees of freedom in circuit design.
> For many design problems there are architectures that trade off the
> number of cells for power or speed.
> Not so for single cycle multipliers. For any practice multiplier size
> the number of 1-bit adders is fixed and there exists a complete set
> of transformations to automatically reach all possible setups even after
> placement.

So you're saying it makes no difference if booth encoding is used, or 
any form of carry ripple reduction? That it's all just a rearranging of 
wires?  Surely not, using a booth encoder requires different components 
to a simple ripple counter and so has broken that theory.

Article: 90992
Subject: Re: state machine with 2 clock's
From: "Peter Alfke" <peter@xilinx.com>
Date: 26 Oct 2005 14:04:40 -0700
Links: << >>  << T >>  << A >>
I think this thread has served the purpose of being a dire warning
against mixing unrelated clocks in one state machine.
A naive design will inevitably get you in trouble.
Really smart designers may be able to tip-toe through the tulips...
Hats off to them!
Peter Alfke


Article: 90993
Subject: Re: Microblaze & Memory DMA operation
From: "Terry Fowler" <terry.fowler@sbcglobal.net>
Date: Wed, 26 Oct 2005 14:55:36 -0700
Links: << >>  << T >>  << A >>
Sorry I am late in responding. I have been able to get the FSL to work with the control bits. As mentioned in other posts, the FSL_Error bit is "sticky" and must be manually reset. This can be done with a macro: #define clearmatcherror asm volatile ("msrclr r12,16")

I just upgraded to EDK 7.1 and the new compiler is complaining about the FSL access macros that were working with 6.1?? Has anyone found a fix for this?

Thanks, Terry

Article: 90994
Subject: crc on only data or including the address
From: "ashwin" <achiluka@gmail.com>
Date: 26 Oct 2005 16:12:34 -0700
Links: << >>  << T >>  << A >>
Hello everyone,
I am trying to transfer data between on board ethernet PHY and the PC.
For that i am implementing ethernet packet generator in the fpga. The
MII interface on the fpga has transmit data bus of width 4 bits. So i
am sending 64 bytes  of frame from the fpga with the most significand
bit transmitted first.

As you all know ethernet frame consists of

preamble,startframe,destination ad,source ad,length/type,data,crc

Is this what each block consists of

preamble - 7 bytes - x"5";

startframe - 1 byte -x"5d";

destination - 6 bytes - PC mac address

source -    6 bytes -- any choice of fpga mac.(any value)

length/type - 2 bytes -- "0000_0000_0100_0000"

data -      --38 bytes -- any value

crc -         4 bytes


2) Is CRC implemented on only data or on whole frame?

3) Can anyone guide me on how  crc  is computed?

4) If CRC is wrong, will the PHY still transmit the data onto the PC.

I would request you to please answer my questions as soon as possible.

thanks
ashwin


Article: 90995
Subject: Re: Xilinx ISERDES
From: "Brad Smallridge" <bradsmallridge@dslextreme.com>
Date: Wed, 26 Oct 2005 16:54:07 -0700
Links: << >>  << T >>  << A >>
Thank you Joseph,

I did what you suggested and did an example program. I am using LVDS inputs
and want 7:1 serdes.

The placement seems to be somewhat what you said in that the master iserdes
gets placed right next to the _p pad. The _n pad shows a single connection 
going
to the _p pad.  However the slave serdes seems to be placed willy-nilly, not 
in the
same tile, and sometimes mixed with a master iserdes of a different lvds 
signal in
the same tile.  Is there something you are doing to put the slave iserdes in 
the
same tile as the master, like a constraint?

Nice web site there.

Thanks,

Brad Smallridge
aivision.com

> If you need a slave ISERDES, you 'borrow' the ISERDES from the other IOB 
> in the tile. In that case, the other IOB has no ISERDES available. If you 
> have single ended inputs, you couldn't have two 7-bit ISERDES on 2 input 
> pads in the same tile. If you have LVDS inputs you're OK because the 2 
> input pads form 1 internal signal that can feed to the 2 ISERDES in 
> master-slave configuration.
>
> It's pretty easy to see if you make up an example design, place and route 
> then look at the results with FPGA editor.
> ---
> Joe Samson (jsamson@)
> PixelVelocity 



Article: 90996
Subject: Re: crc on only data or including the address
From: Mike Treseler <mike_treseler@comcast.net>
Date: Wed, 26 Oct 2005 17:12:32 -0700
Links: << >>  << T >>  << A >>
ashwin wrote:

> 2) Is CRC implemented on only data or on whole frame?

The fcs field is calculated for the whole frame on transmit.
It is checked using the whole frame + fcs on receive.

> 3) Can anyone guide me on how  crc  is computed?

Here's how it is checked
http://groups.google.com/groups?q=vhdl+crc_shift

> 4) If CRC is wrong, will the PHY still transmit the data onto the PC.

If it didn't you would never see a bad fcs.

> I would request you to please answer my questions as soon as possible.

I'm typing as fast as I can, however,
that question has increased the response time slightly.

          -- Mike Treseler

Article: 90997
Subject: Optimizing a State Machine
From: geokirilov@yahoo-dot-com.no-spam.invalid (gkirilov)
Date: Wed, 26 Oct 2005 19:16:30 -0500
Links: << >>  << T >>  << A >>
I designed a SM which can run at 30Mhz below my target
frequency(that's what XST shows after synthesis (no PAR).

It is a pretty big SM(a lot of states, input, output and internal
signals) and I have to optimize it somehow. My question is what
influences the timing so I can concentrate on it.
I have a Mealy type SM - 2 processes:
1st - synch to CLK. the internal signals and outputs are assigned
here
2nd - sensitive to all inputs, internel signals(from 1st process) and
current state.
I am using one-hot encoding for the SM.
ideas ;)?


Article: 90998
Subject: re:SDRAM in EDK
From: geokirilov@yahoo-dot-com.no-spam.invalid (gkirilov)
Date: Wed, 26 Oct 2005 19:16:31 -0500
Links: << >>  << T >>  << A >>
I suppose you use PPC.
1. For real hardware - for booting you use the boot files from edk.
They are by default there. After that you can use PPC
compiler/debugger to compile and load the code in the memory and
execute the program.
2. for simulation - as far as I remember - the C program is
"translated" to VHDL code(binary 0 and 1) which is placed in the
memory.

This is the basic idea - i did this a long time ago and some of the
things may be not correct. Look for tutorials (that's what I did ;) )


Article: 90999
Subject: Re: cic filter
From: "Symon" <symon_brewer@hotmail.com>
Date: Wed, 26 Oct 2005 17:41:39 -0700
Links: << >>  << T >>  << A >>
"Brian Davis" <brimdavis@aol.com> wrote in message 
news:1130329497.077343.277450@g43g2000cwa.googlegroups.com...
> Symon wrote:
>>
>> He gave me these links for you, bless his cotton socks.
>>
> Might those be Argoogle socks?
>
As a Janner myself( http://en.wikipedia.org/wiki/Janner ) I think I have the 
answer to the local football team's problems. Plymouth Argoogle. Brin on 
Chelsea! Sorry, 'Bring'! :-)
Best, Syms. 





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